The Last Of Us Part II’s Roguelike Mode Is Fun If You Don’t Think Too Hard

Published on January 16, 2024

The Last of Us Part II Remastered’s roguelike mode, No Return, is a prime example of how it’s nearly impossible for games made by hundreds to thousands of people to have a consistent thematic vision. See, director Neil Druckmann wants you to believe The Last of Us Part II is all about how the cycle of violence is bad,…

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